
By Stephen BakerStaff Writer |
n September 29th Nintendo of America released its next generation gaming system, the Nintendo 64.
This system was developed in conjunction with Silicon Graphics, one of the leaders in reality immersion technology. Silicon Graphics custom designed the 64-bit processor at the heart of the Nintendo 64. Running at 94 mhz this chip gives the system the ability to create real time 3d environments unparalleled by any of its 32-bit competitorst. With this system Nintendo hopes to reclaim its dominant position in the video game industry.
The game also breaks new ground with the tremendous control it gives the player, during any given moment you can rotate the camera view, zoom in, zoom out, anything. Still pictures do not do this game any justice, you really have to play it to appreciate its power.
The analog stick responds to different degrees of pressure, for example, this would allow a game to differentiate between walking and running in a given direction by how much force the user applied.
On a CD based system ,such as the Sega Saturn, you must first retrieve information from the CD before it can be used. This often results in pauses during the course of the game. On a cartridge based system, the game might as well be an extension of the units own memory - theres effectively no load time resulting in free flowing continuous play.
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